The symposium programme committee invites submission of both theoretical and application papers in Computer Science in Sports. The topics of interest in Computer Science and Sport Applications include, but are not limited to:
|Sport/Exercise Applications||Computer Science|
|Biomechanics and Neuromuscular Control||Robotics|
|Exercise Physiology and Sports Medicine||Computer Games|
|Performance Development and Analysis||Image Processing|
|Training, coaching and feedback||Virtual-reality|
|Recreation||Modeling and simulation|
|Modeling of Adaptation and Performance||Data acquisition and analysis|
|Movement, Motor Control and Learning||Presentation, Visualization, Communication|
|Sport Psychology||Decision support|
|Sport Pedagogy||Machine Learning and Data Mining|
It is expected that papers will apply computer science techniques to address the sport/exercise applications. Papers accepted for the conference will be included in the conference proceedings published by Springer in their Advances in Intelligent Systems and Computing series. Selected papers will also be invited to be extended for inclusion in the IACSS journal.
Papers are limited to 8 pages (long papers) or 4 pages (short papers) of A4 size paper with font size no smaller than 10.
To submit a paper please go to the ISCSS 2015 EasyChair website.
Download CfP conference poster (pdf).
Submission deadline: 31 May 2015
extended until 10 June 2015
Notification of acceptance: 30 June 2015. Camera ready submission deadline: 15 July 2015.
Early registration deadline: 27 July 2015.